#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include "mycoin.h"
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);

    PlayScene(int levelNum);

    int levelIndex; //记录所选关卡


   //重写paintEvent事件
    void paintEvent(QPaintEvent *);

    int gameArray[4][4]; //二维数组维护每关每个关卡的具体数据

    MyCoin * coinBtn[4][4];

    //是否胜利
    bool isWin;
signals:

    void chooseSceneBack();
public slots:
};

#endif // PLAYSCENE_H
